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Legend of Zelda: Breath of the wild Shield

I love to play Legend of Zelda: Breath of the wild I think I have at least a couple hundred hours on the game! I wanted to create an asset from the game so I decided to create one of the shields that is found fairly early on in the game as I found its design intriguing, it also had a number of different materials so I thought of it as the prefect challenge to practice multiple materials. This asset is game ready and was created using Maya, Zbrush and substance painter. Substance painter was also used for the renders. I have also provided renders of the high poly version in Zbrush.